It is time to turn over a new leaf.
No Longer will I keep my fans waiting. I will give you the schedule as promised, and will do my best to stick to it. If I cannot, I must instead give you a post explaining why.
In this case, it is because I was learning to use new Video capture software and making thatn video took a lot longer then I anticipated. I will need to start on my Video Reviews a lot sooner.
Anyway, I am going to take a crack at making a Retro Review this time around. For those of you in the dark about that concept, it basically means I will review a game that has been out for years (as opposed to my usual months) and reflect on both its historic significance and what it brought to its current generation and/or genre. In this case, I will be reviewing
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I remember the first time I saw this game on shelves. I was getting Dead Space 2 for my Xbox 360 over at the local GameStop when I spotted a rather professional looking Joker illustration on Gameinformer Magazine. I decided to skim through it a bit, and noticed two things: one, that they were obviously making a new Batman game, and two; judging by the screenshots, it looked pretty good. I felt a rather amusing mix of excitement and disappointment at the prospect (I had plans to make a Batman game of my own) and looked forward to seeing what this new team had to offer. I preordered a copy of my own, bought it when it was released, and played it on my PS3. That was about six years ago; my jaw hasn't left the ground since.

The thing is, Batman: Arkham Asylum is the brick and mortar that made games like Arhkam City, Sleeping Dogs, and any other video game with grapple guns, unlockable secrets, and simplistic attack combinations. Generations are paved with these kinds of games, and Arkham Asylum proves how taking a big risk (and making a Batman game at the time was a big risk!) can not only make you stand out, but rocket you into first place and make your game and its predecessors revered for ages to pass. Not bad, Rocksteady; not bad.
Anyway, now is the time for my traditional Seven Word Synopsis. It will do the same as it ever did; two word for the good, two words for the bad, two words for the recommendation. This time, however, I will assume you are buying it used, only because most copies of the game are either used, dirt cheap, or some sort of "Greatest hits" brand nowadays. So here is my Seven words if you want to brush up on your video game history over the last decade.
Seven word Synopsis
Made Franchises
Batman Oriented
Great Superhero Game.
For those of you wondering why I changed the last three words for this game, I am following the request of a commentator. You see, kids? Ask and ye shall receive!
Thanks +Michael Tunnell. Your feedback is appreciated.
That's it for the retro review. If you have any interesting tidbits about this game's history that I overlooked, leave a comment and share it with the world.
For Tomorrow:
See you then...
For those of you wondering why I changed the last three words for this game, I am following the request of a commentator. You see, kids? Ask and ye shall receive!
Thanks +Michael Tunnell. Your feedback is appreciated.
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